BindableEvent
Up and coming: shot check knows this class and its members today, and programs run it once the native runtime lands.
Up and coming
Tell other projects something happened, without requiring them.
A BindableEvent is a named event in the tree, beside BindableFunction: insert one in the project tree or Clone one, connect to its Event, and Fire it with any values.
Made with Instance.new("BindableEvent") or Clone().
Methods
| Name | Arguments | Returns | Description |
|---|---|---|---|
| Fire | (...: any) | () |
Events
| Name | Passes | Description |
|---|---|---|
| Event | (...any) |
From ShotInstance 33
ClassNameNameParentAncestryChangedAttributeChangedChangedChildAddedChildRemovedDestroyingAddTagClearAllChildrenCloneDestroyFindFirstAncestorFindFirstAncestorOfClassFindFirstAncestorWhichIsAFindFirstChildFindFirstChildOfClassFindFirstChildWhichIsAGetAttributeGetAttributeChangedSignalGetAttributesGetChildrenGetDescendantsGetFullNameGetPropertyChangedSignalGetTagsHasTagIsAIsAncestorOfIsDescendantOfRemoveTagSetAttribute
