GamePass
Up and coming: shot check knows this class and its members today, and programs run it once the native runtime lands.
Up and coming
A game pass of your experience, listed and edited from code.
A child of its RobloxUniverse, from GetGamePassesAsync or CreateGamePassAsync. It carries GamePassId, Name, Description, Price, IsForSale and IconAssetId, and UpdateAsync changes them on Roblox.
Properties
| Name | Type | Default | Description |
|---|---|---|---|
| GamePassId | number | ||
| Description | string | ||
| Price | number? | ||
| IsForSale | boolean | ||
| IconAssetId | number? |
Methods
| Name | Arguments | Returns | Description |
|---|---|---|---|
| UpdateAsync yields | (changes: { Name: string?, Description: string?, Price: number?, IsForSale: boolean?, Icon: (string | buffer)? }) | (boolean, string?) | Sends the changes given to Roblox, such as a new price, and waits for the answer; Icon is a PNG path or bytes. |
From ShotInstance 33
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