Meshes and 3D

Meshes, texture bakes, Blender and top-down maps, all from code.

BlenderService runs a Python script in a headless Blender and returns its output, result and exit code, and BlenderJob follows a long job while it runs: both work today. EditableMesh and MeshService open, edit and save meshes, BakeContext bakes textures, MeshBatch and RenderCamera draw many copies of a mesh, and MapScene builds top-down maps.

Runs today

Up and coming

shot check knows these classes today; programs run them once the native runtime lands.