ImageEffect

Up and coming: shot check knows this class and its members today, and programs run it once the native runtime lands.

ShotInstancenot creatablecomingImages and GPU

Up and coming

The base every image effect shares.

Put effects under an ImageProcessor and it runs them in LayoutOrder, then name; one with Enabled off is skipped. The kinds cover blur, colour curves, brightness and contrast, hue, saturation, tints, shadows and glows, outlines, edge padding, noise, blending, edges, ambient occlusion and any fragment shader of your own.

Properties

NameTypeDefaultDescription
EnabledbooleanFalse skips this effect when its ImageProcessor runs.
LayoutOrdernumberEffects run in LayoutOrder, then by name.
From ShotInstance 33

Subclasses