Notification
Up and coming: shot check knows this class and its members today, and programs run it once the native runtime lands.
Up and coming
One Windows notification your program showed: replace it with a newer one, or hear when it is clicked.
NotificationService's NotifyAsync gives one, a child of NotificationService until dismissed. A new notification with the same Tag replaces it, so a repeated notice shows once, not ten times; Clicked fires only while the program runs.
Properties
| Name | Type | Default | Description |
|---|---|---|---|
| Title | string | ||
| Text | string | ||
| Tag | string? | A new notification with the same Tag replaces this one, so a repeated notice shows once. |
Methods
| Name | Arguments | Returns | Description |
|---|---|---|---|
| Remove | () | () |
Events
| Name | Passes | Description |
|---|---|---|
| Clicked | () | Fires when the notification is clicked, only while the program runs. |
| Dismissed | () |
From ShotInstance 33
ClassNameNameParentAncestryChangedAttributeChangedChangedChildAddedChildRemovedDestroyingAddTagClearAllChildrenCloneDestroyFindFirstAncestorFindFirstAncestorOfClassFindFirstAncestorWhichIsAFindFirstChildFindFirstChildOfClassFindFirstChildWhichIsAGetAttributeGetAttributeChangedSignalGetAttributesGetChildrenGetDescendantsGetFullNameGetPropertyChangedSignalGetTagsHasTagIsAIsAncestorOfIsDescendantOfRemoveTagSetAttribute
