RobloxCloudService
Up and coming: shot check knows this class and its members today, and programs run it once the native runtime lands.
Up and coming
Reach your Roblox experiences from a desktop program: products, game passes, data stores and places.
GetUniverseAsync opens one experience by its universe id as a RobloxUniverse, whose developer products, game passes, data stores and places are instances under it. Everything goes through Open Cloud, and the credential only ever travels in a request header.
A service: write use RobloxCloudService.
local function example(x : RobloxCloudService)
local universe, why = x:GetUniverseAsync(123)
print(universe and universe.UniverseId, why)
endMethods
| Name | Arguments | Returns | Description |
|---|---|---|---|
| GetUniverseAsync yields | (universeId: number) | (RobloxUniverse?, string?) | Waits for Open Cloud and returns the experience with that universe id; the credential only ever travels in a request header. |
From ShotInstance 33
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