Viewport

Build like in Roblox Studio, move like in Blender, look through any camera.

A viewport shows a scene through its own free view or one of its cameras, picked in its header.

Two ways to move

Drag Roblox Studio's handles, or tap G or R and move the mouse.

Move's arrows follow the world axes; Scale pushes one face and keeps the opposite one put.

1 2 3 4Select, move, scale, rotate GGrab in the view plane RRotate about the view; again: trackball X Y ZLock an axis Hold CtrlSnap Click, EnterKeep Right-click, EscPut it back AltG AltREdit the rig, not the pose

Fly through it

Roam the scene like a game, or orbit what you picked.

Fly while looking through a camera and the camera stays put: you carry on in the free view.

Right-dragLook Alt right-dragOrbit Shift middle-dragPan W A S DFly Q EDown, up Hold ShiftSlower WheelDolly FFrame the selection Numpad 0Through the camera, and back

Click, drag, drop

A click grabs the whole model, as in Roblox Studio.

A dragged part slides over whatever is under the pointer; a selected Model moves as one piece.

ClickThe Model Alt clickThe part Double-clickOne level in Ctrl clickAdd or remove Middle-dragBox select Drag a partLands where the pointer is R T while draggingTurn, tilt
Pictures and 2D
Ctrl wheelZoom the picture Space dragPan the picture . ,Zoom in, out /100% HomeFit Drag, handlesMove, resize 2D Shift on a handleKeep the aspect ArrowsNudge 1 px, Shift 10
More
NReview note at the pointer I AltIKey, unkey at the playhead SpacePlay the Cook QIn Play, reload edited scripts

Look through anything

Look through a camera, a picture, a render pass or a whole video.

View > 4 viewports splits one into Top, Front, Right and perspective. Force Solid keeps a free view Solid while the project is Rendered.

The view menu: free views and cameras per scene, images, videos, safe areas, onion skin
Pick what it sees