CombineNode

Build a colour from four numbers, each wired from anywhere in the graph.

A CombineNode takes R, G, B and A, black and opaque until you change them, and outputs one Color. With a SeparateNode before it, you can swap or rework channels.

Properties

NameTypeDefaultDescription
Anumber1The A value the node builds its Color from.
Bnumber0The B value the node builds its Color from.
Gnumber0The G value the node builds its Color from.
Rnumber0The R value the node builds its Color from.
From ShaderNode 1
From Instance 22