ShaderNode
The building blocks of a node picture: values, colours, gradients, noise, maths and mixes, wired together into one image.
A ShaderNode lives inside a NodeContent. Each input is a value typed on the node or a wire from another node's output; sockets are coloured by type, yellow Color, purple Vector and grey Float, and a wire between types converts. Position is the node's place on the canvas. The graph flows into the OutputNode, which makes the picture.
Properties
| Name | Type | Default | Description |
|---|---|---|---|
| Position | Vector2 | 0, 0 | The node's place on the canvas, in pixels. |
From Instance 22
Subclasses
