ImageNode

Bring a picture into a node graph to tint it, move it or mix it with everything else.

An ImageNode reads its Image at the Vector it is given, the pixel's own UV unless something is wired in, and outputs Color and Alpha. Pick the Image from the node's dropdown; wire in a moved, turned or scaled Vector from a MappingNode to shift it.

Properties

Node

NameTypeDefaultDescription
ImageanyThe image the node reads; it takes no wires from instances.

Inputs

VectorVector30, 0, 0Where the image is read: the pixel's UV unless something is wired in.
From ShaderNode 1
From Instance 22