AudioLoudness

Make things react to sound. Turn a track's loudness into a number and wire it into a glow, a size or a light's brightness.

An AudioLoudness node measures what reaches its Audio input: Level is the RMS loudness in dB or linear (Mode), smoothed by Attack and Release in milliseconds and updated every frame. Wire Level into any number input; audio becomes a number only through this node. Add it in the Nodes window from Add > Audio > Loudness; its card shows a level bar.

Properties

Loudness

NameTypeDefaultDescription
LevelnumberProperties window onlyThe RMS loudness of its input in dB or linear, updated every frame and wireable into any number input.
Modechoice"dB"
Properties window only; dB, Linear
Whether Level reads in dB or linear.
Attacknumber10
Properties window only; 0.1 to 1000
With Release, smooths Level, in milliseconds.
Releasenumber300
Properties window only; 1 to 5000
With Attack, smooths Level, in milliseconds.

Audio

AudioaudioProperties window onlyThe sound it measures; audio reaches a number input only through this node.

Node

PositionVector2Properties window only
From Instance 22