AudioLoudness
Make things react to sound. Turn a track's loudness into a number and wire it into a glow, a size or a light's brightness.
An AudioLoudness node measures what reaches its Audio input: Level is the RMS loudness in dB or linear (Mode), smoothed by Attack and Release in milliseconds and updated every frame. Wire Level into any number input; audio becomes a number only through this node. Add it in the Nodes window from Add > Audio > Loudness; its card shows a level bar.
Properties
Loudness
| Name | Type | Default | Description |
|---|---|---|---|
| Level | number | Properties window only | The RMS loudness of its input in dB or linear, updated every frame and wireable into any number input. |
| Mode | choice | "dB" Properties window only; dB, Linear | Whether Level reads in dB or linear. |
| Attack | number | 10 Properties window only; 0.1 to 1000 | With Release, smooths Level, in milliseconds. |
| Release | number | 300 Properties window only; 1 to 5000 | With Attack, smooths Level, in milliseconds. |
Audio
| Audio | audio | Properties window only | The sound it measures; audio reaches a number input only through this node. |
Node
| Position | Vector2 | Properties window only |
