Liquid

In development, not released yet.

Pours liquid from the top face of the Part it is in: particles simulated off the UI thread, colliding with anchored parts (a glass built from parts fills up), drawn as one smooth surface with refraction, Fresnel and depth colour.

Properties

Look

NameTypeDefault
Claritynumber4
0.01 to 100000
ColorColor30.165, 0.498, 0.831
IORnumber1.33
1 to 3
Refractionnumber0.3
0 to 1

Emission

Durationnumber0
0 to 3600
Lifetimenumber0
0 to 3600
MaxParticlesnumber8000
64 to 60000
ParticleSizenumber0.4
0.05 to 10
Seednumber0
Speednumber12
0 to 1000
Spreadnumber4
0 to 90

Liquid

Enabledbooleantrue
Statusstring
Timenumber2
0 to 3600

Fluid

Viscositynumber0.1
0 to 1
From Instance 22