Water

In development, not released yet.

Makes the Part or MeshPart it is in a body of water (a lake, a river, the sea): the part's box is the water and its top face the surface, drawn with waves, river flow, shore foam, depth colour, refraction and caustics instead of the part.

Properties

Optics

NameTypeDefault
Causticsnumber0.5
0 to 1
IORnumber1.33
1 to 3
Refractionnumber0.5
0 to 1

Waves

Choppinessnumber0.3
0 to 1
WaveDirectionnumber0
-360 to 360
WaveHeightnumber0.35
0 to 1000
WaveLengthnumber18
0.1 to 100000
WaveSpeednumber5
-1000 to 1000

Water

Claritynumber12
0.01 to 100000
ColorColor30.059, 0.29, 0.353

Flow

FlowDirectionnumber0
-360 to 360
FlowSpeednumber0
0 to 1000

Foam

Foamnumber0.5
0 to 1
FoamWidthnumber1.5
0 to 1000

Preset

PresetstringNone
None, Glow, Hologram, Crystal, Energy, Toxic
PresetColorColor30.271, 0.902, 1
PresetIntensitynumber1
0 to 100
From Instance 22