NoiseNode
Smooth noise for clouds, dirt and grain, as fine or as coarse as you like.
A NoiseNode makes smooth noise over its Vector at Scale; Detail adds octaves of finer noise and Roughness sets how much they show. It outputs Color and Factor. Send Factor through a RampNode to colour it.
Properties
| Name | Type | Default | Description |
|---|---|---|---|
| Detail | number | 3 | The octaves of detail in the smooth noise. |
| Roughness | number | 0.5 | The roughness of the noise's Detail octaves. |
| Scale | number | 5 | The scale of the smooth noise over its Vector. |
| Vector | Vector3 | 0, 0, 0 | The vector the smooth noise runs over. |
