SpotLight

A stage light. Throw a cone of light out of one face of a part, wide or narrow, onto whatever it points at.

A SpotLight shines a cone Angle degrees wide (90 by default) out of one Face of its Part or NullObject, from the centre, out to its Range (16 by default). Face is Front (-Z), Back, Right, Left, Top or Bottom. Like every Light it sits directly under a Part or NullObject and is path traced with soft shadows in Rendered. Insert > Light > Spotlight is a ready preset.

Properties

NameTypeDefaultDescription
Anglenumber90
0 to 180
The angle across the light's full cone.
Facestring"Front"
Front, Back, Right, Left, Top, Bottom
The side of the part the light shines out of, from the part's centre: Front is -Z, Back is +Z.
From Light 5
From Instance 22