Content
Bring your files in. Pictures, meshes and fonts are saved inside the project, and pointing one at a file on disk makes that file win.
Content is the abstract base of everything loaded from a file: ImageContent and the other pictures, MeshContent, SimulationCache, ImageSequence, VideoContent, SoundContent and FontContent. Images, meshes and fonts keep their bytes in the project; a readable file at Path overrides them, and a file that changed is read in again before each save. Video and sound stay files on disk. Drop files on any window, or use File, Import, to make one.
From Instance 22
Subclasses
