OuterGlow
Give text, shapes and pictures a halo of light that spills past their edges.
Photoshop's Outer Glow: light around the layer's edge out to Size px, pale yellow in Screen at 75% to start. Technique Softer blurs the shape, grown by Spread first; Precise fades evenly with the distance and follows corners exactly. A lower Range gives a fuller glow, and Noise breaks it up.
Properties
Layer Style
| Name | Type | Default | Description |
|---|---|---|---|
| BlendMode | string | "Screen" Normal, Dissolve, Darken, Multiply, ColorBurn, ClassicColorBurn, LinearBurn, DarkerColor, Lighten, Screen, ColorDodge, ClassicColorDodge, Add, LighterColor, Overlay, SoftLight, HardLight, VividLight, LinearLight, PinLight, HardMix, Difference, Exclusion, Subtract, Divide, Hue, Saturation, Color, Luminosity, StencilAlpha, StencilLuma, SilhouetteAlpha, SilhouetteLuma, AlphaAdd, LuminescentPremul | How the glow blends: any blend mode, starting from Photoshop's default. |
| Opacity | number | 0.75 0 to 1 |
Outer Glow
| Color | Color3 | 1, 1, 0.745 | The glow's colour. |
| Noise | number | 0 0 to 1 | Breaks the glow up with noise anchored to the canvas pixels. |
| Range | number | 0.5 0 to 1 | Stretches the glow; at the default 0.5 it is fuller near its source. |
| Size | number | 5 0 to 250 | How far out from the layer's edge the glow reaches, in pixels. |
| Spread | number | 0 0 to 1 | Grows the shape by this fraction of Size before the glow fades. |
| Technique | string | "Softer" Softer, Precise | Softer blurs the shape; Precise fades linearly with the distance from the edge and follows corners exactly. |
