Objects
Every object a System project is made of, and what your code can do with it.
A project is a tree of objects, like a place: folders, scripts and values, each with a name, a parent and the members below. The tree is typed from the project itself, so shot check knows what each path holds (see the Checked paths guide).

- ShotInstance
- Folder
- LuaSourceContainer
- ValueBase
- FileService
- PathHandler
- FileHandler
- Follow
- RecycledItem
- ProcessService
- ChildProcess
- JsonService
- TimeService
- Timer
- PageService
- Page
- HttpService
- RunService
- ScreenItem
- Menu
- MenuItem
- MenuSeparator
- Shortcut
- DragDetector
- DropTarget
- ProcessHandler
- ProgramService
- FileFollower
- SettingsService
- SettingsStore
- LogService
- LogFile
- PathWatcher
- HttpServer
- HttpRoute
- WebStreamClient
- ProgramLock
- JobQueue
- Job
- NotificationService
- Notification
- ClipboardService
- MachineService
- RobloxDataModel
- EditableImage
- GpuService
- PlaceReader
- PlaceFile
- RobloxFileService
- ImageService
- GpuTexture
- EditableMesh
- ShaderProgram
- MeshService
- RecycleBinService
- AssetService
- AssetUpload
- OpenCloudService
- BlenderService
- BlenderJob
- ShaderModule
- ReflectionService
- BakeContext
- SerializationService
- ImageProcessor
- ImageEffect
- RobloxCloudService
- RobloxUniverse
- DeveloperProduct
- GamePass
- Actor
- AtlasBuilder
- CloudDataStore
- AssetCache
- BindableFunction
- BindableEvent
- MapScene
- MapLayer
- AudioService
- AudioClip
- EncodingService
- PixelArtProcessor
- RobloxPlace
- MeshBatch
- RenderCamera
- PlaceDiff
- MapLayerExport
- PlaceCleaner
- MessagingService
- RecordStore
- Record
- LuauService
Families
BaseShotInstanceFolders and scriptsFolder, LuaSourceContainer, ModuleScript, Script, LuauValuesValueBase, BoolValue, Color3Value, IntValue, NumberValue, ObjectValue, StringValue, Vector3ValueFilesFileService, PathHandler, FileHandler, Follow, RecycledItem, FileFollower, PathWatcher, RecycleBinServiceProgramsProcessService, ChildProcess, RunService, ProcessHandler, ProgramService, ProgramLock, JobQueue, Job, NotificationService, Notification, ClipboardService, MachineService, Actor, BindableFunction, BindableEvent, MessagingServiceData and timeJsonService, TimeService, Timer, SettingsService, SettingsStore, LogService, LogFile, ReflectionService, SerializationService, EncodingService, RecordStore, Record, LuauServiceWebPageService, Page, HttpService, HttpServer, HttpRoute, WebStreamClientWindows and UIScreenItem, Window, UIObject, Frame, TextLabel, ImageLabel, Button, TextBox, ScrollingFrame, LogView, Menu, MenuItem, MenuSeparator, Shortcut, DragDetector, DropTarget, Dialog, ProgressBar, Canvas, Stack, RenderTargetImages and GPUEditableImage, GpuService, ImageService, GpuTexture, ShaderProgram, ShaderModule, ImageProcessor, ImageEffect, BlurEffect, ColorCurveEffect, BrightnessContrastEffect, HueShiftEffect, SaturationEffect, MultiplyEffect, DropShadowEffect, InnerGlowEffect, OutlineEffect, DilateEffect, NoiseEffect, BlendEffect, EdgesEffect, AmbientOcclusionEffect, ShaderEffect, AtlasBuilder, PixelArtProcessorMeshes and 3DEditableMesh, MeshService, BlenderService, BlenderJob, BakeContext, MapScene, MapLayer, MeshBatch, RenderCamera, MapLayerExportAudioAudioService, AudioClipRobloxRobloxDataModel, PlaceReader, PlaceFile, RobloxFileService, AssetService, AssetUpload, OpenCloudService, RobloxCloudService, RobloxUniverse, DeveloperProduct, GamePass, CloudDataStore, AssetCache, RobloxPlace, PlaceDiff, PlaceCleaner
